The online racing simulator
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=Wolf=[NO]
S3 licensed
Damage to engine/radiator/wheel would be a good start, now you can crash @ 200 km/h, and still have a startable/drivable car
=Wolf=[NO]
S3 licensed
Quote from pärtan :i think it's a good idea. Make the strobes orange and suddenly it won't be cruise related unless people who want to use it in cruising purposes get some blue/red dds files for it. It's not unrealistic for a racing simulator and it shouldn't be too complicated to add either. Also add some admin controll over the function so that not a bunch of people drive around with strobe lights on the roof

+1
=Wolf=[NO]
S3 licensed
Nice, what settings do you use?
=Wolf=[NO]
S3 licensed
GWR has also loaded a edited version on their server...

I guess the only solution for now is to change pass on ™DB server to keep nobrain loosers off the server next time I make a layout
=Wolf=[NO]
S3 licensed
Quote from Kristi :I don't agree. Nobody has copyright over layouts...

I guess you are one of those who cant make one yourself, judging from from your statement
=Wolf=[NO]
S3 licensed
I agree totaly

Some server hosts work their butt off to make a good layout for the server, to draw in ppl to drive on THAT spesific server.

Then some noskill dude just say "hey, this one will draw ppl to MY server", and just steals it, load on HIS server, and ppl go there instead

Unsure if it is the same way on race servers, but on drift servers, a good layout will draw ppl there.
=Wolf=[NO]
S3 licensed
Quote from TexasLTU :Asked before in the previous threads, does the new patch has something to do with my wheel ******* around? Works perfect in Z28, but when I come to 0.6A* its acting in slow-mo.

I have notised the same.

win7 64bit
logitech g25
LFS 0.6A3
=Wolf=[NO]
S3 licensed
The upside with this, is that cops never know what "specs" the car they will chase have, and suspects don't know if the cop in (for example) FZ5 got restrictions or not

I had some rns in UF1, so now I have XRG, next goal is XRT. wonder how it handles with restrictions though :P
=Wolf=[NO]
S3 licensed
I also use 3 monitors, and the warping is anoying to some degree.
the warping is correct though, Go sit in a real car and look around
=Wolf=[NO]
S3 licensed
Regarding tire heating/cooling, I think I have a apifany(or how the heck it is spelled:P)

Heating:
Surface heats rather fast by friction
surface temp will transfer to inside slowly(heating)
Incide temp will influence surface temp slowly(cooling it)

Is ambient temp/air temp even in the mix?
If so, wouldn't increasing the cooling factor(speed=cooler) fix most of it?


Just my thoughts about this, unsure how code is written though
=Wolf=[NO]
S3 licensed
Quote from Artis89 :Hi guys,
Why I am touching this topic? I just hate, that now in regular S2 servers, all the guys burn their tyres until they are un-drivable, so that they smoked while drifting, and only then head out on track.

Find a server with ppl who liking fast drifting, not all drifters love preheat, some use the track to gain temp :P

Physichs update will hopefully address this issue, so it finaly will be solved though
Demo -->> S1/S2 spectating
=Wolf=[NO]
S3 licensed
I have an idea, to sell more S1/S2 lisences:

If Demo drivers accualy could see how action is done on S1/S2 servers, they might buy a lisence sooner.

My idea:
*Let demo players connect to S1/S2 servers.
*They can NOT join race.
*They can NOT chat.
*If server is full, and S1/S2 user connect, they will be autokicked, or autokick to always keep one spot free on server.
*Server hosts can themselves deside if they want this feature( /demospec=yes/no)

In this way Demo users can see what is avalible in multiplayer: clean racing, n00b free servers, dedicated servers for drifting/cruise(I know, RACE sim, but it accualy sells )
=Wolf=[NO]
S3 licensed
That dds is usefull in a stock xrt(I use it), but the vob pictures is a fail
=Wolf=[NO]
S3 licensed
Quote from aroX123 :I dont know if it has been noticed, but when you delete objects really fast, some random object that i didn't click on also gets deleted.

I have notised the same problem
=Wolf=[NO]
S3 licensed
Not sure if this is in the correct place, but it IS regarding Z30 and the barriere update.

With the new barrieres I kinda feal the cars is to solid?
When hitting a barriere @ 50-100km/h, it should not be drivable should it?

Damanges should come more easily, and making the cars "softer" would fix it in some extend I think...

Thank you for your work so far scawen, looking forward to the next test-patch
=Wolf=[NO]
S3 licensed
Quote from lazer21 :
You should try a stress test see whats happening, research SoftTH lag.
Could it also be RAM? Since your running alot of programs on you PC, im just wondering if some parts of your RAM may be damaged or something?

Im just tossing up suggestions here

My RAM is good enough for huge rendering projects in vegas aso(HD), I had improvements in about every software(exept lfs) when I doubled my ram :P

What kind of stress test?
I belive my main problem is that my gpu's is half asleep when I play
imo a game should draw every bit of the gpu performance avaliable to get as good gaming performance avaliable...

Unsure if LFS is designed to just use 1/4 of the hardware avaliable, or if I'm the only one?
=Wolf=[NO]
S3 licensed
Quote from lazer21 :
Anywho, It seems that LFS Devs have decreased LFS CPU usage alot, so im unsure what the relevance of the CPU would be. (To me anyway, im only getting about 32% max LFS usage on my first core). Im sure wolf will have a fair bit more usage unlike me.

Im just wondering wolf, whats the physical state of the 2nd GPU? Im kinda wondering if the first 200 series has dumped a hell of a load on the 2nd card which is slowing it? Jus throwing it out there.

I have about 55% on CPU1, and 45% on CPU2(on lfs load)
Loaded textures: 700-800MB(from graphichs menu in lfs while in a replay)

By the looks of things, not much gpu load on my GTX260(14%), and not much on my GeForce 6200(27%)

No wonder if I have low fps if my gpu's are just ideling, and not taking much load

Tnx for making me investigate Knight

Btw:
Be more polite in your answers, don't wanna sound like a brat do we?
And LOL at you sig
=Wolf=[NO]
S3 licensed
Quote from Jimmy_Lemon :Load @ 55c?, pleanty of room for more overclocking

Well, summer is comming, and the room temperature will be higher, and the load will go +60C
=Wolf=[NO]
S3 licensed
Quote from Jimmy_Lemon :Well, iv just come from a E6600 clocked to 3.8ghz, and it ran lfs fine, infact going from:

E6600 @ 3.8, and ati HD 4870x2 to what i have now, fps on lfs because it was reaching a cap of 200 i set all the time, i havent noticed lfs any different cause even then i was always 100+ fps, now its just 200 constant lol

you should be getting more fps to be honest with your setup my friend

try overclocking your cpu more. and use msi afterburner for your graphics card

I agree on my fps being strangely low.

softth is replacing the d3d9.dll to run it, butunsure if it has anything in play.

I belive I have clocked my cpu enough(45C on idle, 55C on load), and I have also overclocked my gpu's(gained 5fps :P )

But my point in my orignal post:
1. The improvements for more fps works for standard configurations
2. but for open configurations it is not enough imo
3. if it is possible to optimise open config rendering for a fps closer to standard configurations, I would be happy.

And on a sidenote from the following posts:
Other games/graphich engines can run wery well on a not so good cpu, if gpu is good, and imo graphichs SHOULD be loaded on gpu.

But I guess that will be a big load of coding, since I think it must be redone :/

Either way, I'm happy with the progress on lfs atm(never had any trouble to wait for content, just enjoy what we have)
=Wolf=[NO]
S3 licensed
I have 50-60fps on regular layouts, 40-50fps on open config, but with a full grid I have 25-30fps.

I run 24" @ 1920x1080 main monitor and 2 x 17" @ 1024x768(rendering 512x768) on the sides

With only one monitor(24" @ 1920x1080) I have 70-80 fps on normal tracks, and about 50-60 on open layout, so the diference is not huge.

But with alot of cars and objects on open layout, my frames drops to almost half of a empty map.


From what I have noticed, and read around the forum, the rendering is cpu draining in main, and does not give the gpu the main load(correct me if I'm wrong)?

Edit:
Open config on SO is the worst, I have 20-30fps with 5-10 cars on track, very small lyt. 45-55fps on sp open config SO
Last edited by =Wolf=[NO], . Reason : Added regarding SO
=Wolf=[NO]
S3 licensed
Holly mother of bump oO
=Wolf=[NO]
S3 licensed
+1 from me

When I race, the E-brake have saved me from the wall when unexpected understeer(yes, it slows me down, but I won't wreck)

And yes, I drift, but for my drift set's I dont mind locking brakes, but when racing I use ABS and high braking power(yes, I mostly race XRT), ABS gives a worse feal of limits of the car imo though(with hard brakes)

Hopefully I won't get fried for being a drifter in a race sim, but cars get used to diferent things, and car handeling in lfs rocks
Low FPS on open config
=Wolf=[NO]
S3 licensed
On original tracks, I have a bit higher fps than before, but on open config, it is lower.
with open config, cruise layout, and +20 ppl on track, it is L O W !

I have decent spec computer I think, but softth is stealing some frames becouse of the resolution of 3 monitors.

Hopefully it will be further optimized before final patch is released.

Spec's:

CPU:
Intel Core 2 Duo E6600 2.4GHz @ 3.2GHz

RAM:
4GiB (2x 1024MB DDR2 PC2-5300(333mHz) + 2x 1024MB DDR2 PC2-6400(400MHz) @ 333MHz)

Mainboard:
EVGA nForce 680i SLI

GPUs:
Main GPU: Gainward GTX 260 | 896MB DDR3
2'nd GPU: XFX Geforce 6200 | 64MB


Planning on another GTX 260 in SLI, but might need a new psu for that
Last edited by =Wolf=[NO], . Reason : Just wantet to say a HUGE thank you for barriere uppdate, open lyt, and showing the developing is ongoing ;)
=Wolf=[NO]
S3 licensed
I am out of ideas to get this working

My only idea is that my secondary card is to "lowtech" to work with bloom somehow :/

Resolution should not be an issue, I guess I just need to get hold of a newer secondary card, it IS rather old :P

Tnx for your time looking into this

BTW: I tested your bloom config with same result as before, black main monitor
FGED GREDG RDFGDR GSFDG